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Philbo Baggins
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Philbo Baggins


Posts : 154
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Join date : 2019-12-18

Damage Mods Empty
PostSubject: Damage Mods   Damage Mods I_icon_minitimeWed Dec 18, 2019 7:14 pm

Credit:Dr.Gonzo, offset: 4D10

Code:

DAMAGE MODIFIERS

I found the damage, it's all in the same order as the weapon mods:

Front Weak Grapple A 800AB5Ea 00??
Front Weak Grapple A & Left or Right 800AB60e 00??
Front Weak Grapple A & Up 800AB632 00??
Front Weak Grapple A & Down 800AB656 00??
Front Weak Grapple B 800AB67a 00??
Front Weak Grapple B & Left or Right 800AB72e 00??
Front Weak Grapple B & Up 800AB7E2 00??
Front Weak Grapple B & Down 800AB896 00??
Front Strong Grapple A 800AB94a 00??
Front Strong Grapple A & Left or Right 800AB9Fe 00??
Front Strong Grapple A & Up 800ABAB2 00??
Front Strong Grapple A & Down 800ABB66 00??
Front Strong Grapple B 800ABC1a 00??
Front Strong Grapple B & Left or Right 800ABCCe 00??
Front Strong Grapple B & Up 800ABD82 00??
Front Strong Grapple B & Down 800ABE36 00??
Front Special Grapple 800ABF9e 00??
Back Weak Grapple A 800AC00a 00??
Back Weak Grapple A & Any Direction 800AC02e 00??
Back Weak Grapple B 800AC052 00??
Back Weak Grapple B & Any Direction 800AC076 00??
Back Strong Grapple A 800AC09a 00??
Back Strong Grapple A & Any Direction 800AC0Be 00??
Back Strong Grapple B 800AC0E2 00??
Back Strong Grapple B & Any Direction 800AC106 00??
Back Special Grapple 800AC12a 00??
Weak Arm Striking B 800ACDF6 00??
Weak Arm Striking B + Any Direction 800ACE1a 00??
Weak Leg Striking B 800ACE3e 00??
Weak Leg Striking B + Any Direction 800ACE62 00??
Strong Striking B 800ACFEe 00??
Strong Striking B + Any Direction 800AD036 00??
Strong Striking A + B Any Direction 800AD07e 00??
Recovering Attack B 800AD44a-00??
Weak Running Attack B 800AD0C6 00??
Weak Running Attack A + B 800AD10e 00??
Strong Running Attack B + Any Direction 800AD156 00??
Strong Running Attack A + B + Any Direction 800AD19e 00??
Running Front Grapple 800AC466 00??
Running Back Grapple 800AC48a 00??
Running Ground Attack(Face Up) 800AD372 00??
Running Ground Attack(Face Down) 800AD396 00??
Running Ground Attack(Sitting Up) 800AD402 00??
Running Ground Attack(Sitting Down) 800AD426 00??
Upper Body Submission(Face Up) 800AE30e 00??
Upper Body Submission(Face Down) 800AE332 00??
Upper Body Submission(Sitting Up) 800AE39e 00??
Upper Body Submission(Sitting Down) 800AE3C2 00??
Upper Body Submission(Face Up Special) 800AE212 00??
Upper Body Submission(Face Down Special) 800ACBB6 00??
Lower Body Submission(Face Up) 800AD786 00??
Lower Body Submission(Face Down) 800AD7Ce 00??
Lower Body Submission(Face Up Special) 800AE25a 00??
Lower Body Submission(Face Down Special) 800AE27e 00??
Turnbuckle Attack B 800ACE86 00??
Turnbuckle Attack B + Any Direction 800ACEAa 00??
Running Turnbuckle Attack B 800AD1E6 00??
Running Turnbuckle Attack A + B 800AD22e 00??
Tree of Woe Attack B 800ACECe 00??
Tree of Woe Attack B + Any Direction 800ACEF2 00??
Running Tree of Woe Attack 800AD276 00??
Front Weak Turnbuckle Grapple A 800AC4F6 00??
Front Weak Turnbuckle Grapple B 800AC5Aa 00??
Front Strong Turnbuckle Grapple A 800AC65e 00??
Front Strong Turnbuckle Grapple B 800AC712 00??
Front Special Turnbuckle Grapple 800AC7C6 00??
Back Weak Turnbuckle Grapple A 800AC80e 00??
Back Weak Turnbuckle Grapple B 800AC856 00??
Back Strong Turnbuckle Grapple A 800AC89e 00??
Back Strong Turnbuckle Grapple B 800AC8E6 00??
Back Special Turnbuckle Grapple 800AC92e 00??
Front Corner Counter 800AC99a 00??
Back Corner Counter 800AC9Be 00??
Flying Attack to Standing Opponent 800AD9C6 00??
Flying Attack to Standing Opponent Outside 800ADAC2 00??
Flying Attack to Standing Opponent Special 800AD9Ea 00??
Flying Attack to Laying Opponent 800ADA7a 00??
Flying Attack to Laying Opponent Outside 800ADAE6 00??
Flying Attack to Laying Opponent Special 800ADA9e 00??
Turnbuckle Inside Attack 800ADBBe 00??
Weak Grapple to Apron 800ACA2a 00??
Strong Grapple to Apron 800ACA4e 00??
Special Grapple to Apron 800ACA72 00??
Reverse Grapple from Apron 800ACB26 00??
Rope Inside Attack 800ADB9a 00??
Flying Attack to Outside 800ADB76 00??
Running Diving Attack A 800ADB0a 00??
Running Diving Attack A + Any Direction 800ADB2e 00??
Rebound Flying Attack 800ADCDe 00??
Apron Kick to Inside 800AD46e 00??
Apron Kick to Outside 800AD492 00??
Weak Grapple from Apron 800ACABa 00??
Strong Grapple from Apron 800ACADe 00??
Special Grapple from Apron 800ACB02 00??
Reverse Grapple to Apron 800ACA96 00??
Flying Attack to Outside 800ADBE2 00??
Running Flying Attack to Outside 800ADC06 00??
Flying Attack to Standing Opponent Inside 800ADC2a 00??
Flying Attack to Laying Opponent Inside 800ADC4e 00??
Flying Attack to Standing Opponent Inside Special 800ADC72 00??
Irish Whip Attack 800AD29a 00??
Weak Irish Whip Grapple Tap A 800AC202 00??
Weak Irish Whip Grapple Hold A 800AC24a 00??
Strong Irish Whip Grapple Tap A 800AC292 00??
Strong Irish Whip Grapple Hold A 800AC2Da 00??
Special Irish Whip Grapple 800AC322 00??

Values for Damage:
S - 28
A -23
B - 1E
C - 19
D -14
E - 0F
F - 0A
G - 03, There are also damage values between the noted values,
for example, 08 is a damage value between G and F, and damage
ratings go beyond the S rating and the digit 28.

SPIRIT GAINED MODIFIERS

Front Weak Grapple A 800AB5EB 00??
Front Weak Grapple A & Left or Right 800AB60F 00??
Front Weak Grapple A & Up 800AB633 00??
Front Weak Grapple A & Down 800AB657 00??
Front Weak Grapple B 800AB67B 00??
Front Weak Grapple B & Left or Right 800AB72F 00??
Front Weak Grapple B & Up 800AB7E3 00??
Front Weak Grapple B & Down 800AB897 00??
Front Strong Grapple A 800AB94B 00??
Front Strong Grapple A & Left or Right 800AB9FF 00??
Front Strong Grapple A & Up 800ABAB3 00??
Front Strong Grapple A & Down 800ABB67 00??
Front Strong Grapple B 800ABC1B 00??
Front Strong Grapple B & Left or Right 800ABCCF 00??
Front Strong Grapple B & Up 800ABD83 00??
Front Strong Grapple B & Down 800ABE37 00??
Front Special Grapple 800ABF9F 00??
Back Weak Grapple A 800AC00B 00??
Back Weak Grapple A & Any Direction 800AC02F 00??
Back Weak Grapple B 800AC053 00??
Back Weak Grapple B & Any Direction 800AC077 00??
Back Strong Grapple A 800AC09B 00??
Back Strong Grapple A & Any Direction 800AC0BF 00??
Back Strong Grapple B 800AC0E3 00??
Back Strong Grapple B & Any Direction 800AC107 00??
Back Special Grapple 800AC12B 00??
Weak Arm Striking B 800ACDF7 00??
Weak Arm Striking B + Any Direction 800ACE1B 00??
Weak Leg Striking B 800ACE3F 00??
Weak Leg Striking B + Any Direction 800ACE63 00??
Strong Striking B 800ACFEF 00??
Strong Striking B + Any Direction 800AD037 00??
Strong Striking A + B Any Direction 800AD07F 00??
Recovering Attack B 800AD44B-00??
Weak Running Attack B 800AD0C7 00??
Weak Running Attack A + B 800AD10F 00??
Strong Running Attack B + Any Direction 800AD157 00??
Strong Running Attack A + B + Any Direction 800AD19F 00??
Running Front Grapple 800AC467 00??
Running Back Grapple 800AC48B 00??
Running Ground Attack(Face Up) 800AD373 00??
Running Ground Attack(Face Down) 800AD397 00??
Running Ground Attack(Sitting Up) 800AD403 00??
Running Ground Attack(Sitting Down) 800AD427 00??
Upper Body Submission(Face Up) 800AE30F 00??
Upper Body Submission(Face Down) 800AE333 00??
Upper Body Submission(Sitting Up) 800AE39F 00??
Upper Body Submission(Sitting Down) 800AE3C3 00??
Upper Body Submission(Face Up Special) 800AE213 00??
Upper Body Submission(Face Down Special) 800ACBB7 00??
Lower Body Submission(Face Up) 800AD787 00??
Lower Body Submission(Face Down) 800AD7CF 00??
Lower Body Submission(Face Up Special) 800AE25B 00??
Lower Body Submission(Face Down Special) 800AE27F 00??
Turnbuckle Attack B 800ACE87 00??
Turnbuckle Attack B + Any Direction 800ACEAB 00??
Running Turnbuckle Attack B 800AD1E7 00??
Running Turnbuckle Attack A + B 800AD22F 00??
Tree of Woe Attack B 800ACECF 00??
Tree of Woe Attack B + Any Direction 800ACEF3 00??
Running Tree of Woe Attack 800AD277 00??
Front Weak Turnbuckle Grapple A 800AC4F7 00??
Front Weak Turnbuckle Grapple B 800AC5AB 00??
Front Strong Turnbuckle Grapple A 800AC65F 00??
Front Strong Turnbuckle Grapple B 800AC713 00??
Front Special Turnbuckle Grapple 800AC7C7 00??
Back Weak Turnbuckle Grapple A 800AC80F 00??
Back Weak Turnbuckle Grapple B 800AC857 00??
Back Strong Turnbuckle Grapple A 800AC89F 00??
Back Strong Turnbuckle Grapple B 800AC8E7 00??
Back Special Turnbuckle Grapple 800AC92F 00??
Front Corner Counter 800AC99B 00??
Back Corner Counter 800AC9BF 00??
Flying Attack to Standing Opponent 800AD9C7 00??
Flying Attack to Standing Opponent Outside 800ADAC3 00??
Flying Attack to Standing Opponent Special 800AD9EB 00??
Flying Attack to Laying Opponent 800ADA7B 00??
Flying Attack to Laying Opponent Outside 800ADAE7 00??
Flying Attack to Laying Opponent Special 800ADA9F 00??
Turnbuckle Inside Attack 800ADBBF 00??
Weak Grapple to Apron 800ACA2B 00??
Strong Grapple to Apron 800ACA4F 00??
Special Grapple to Apron 800ACA73 00??
Reverse Grapple from Apron 800ACB27 00??
Rope Inside Attack 800ADB9B 00??
Flying Attack to Outside 800ADB77 00??
Running Diving Attack A 800ADB0B 00??
Running Diving Attack A + Any Direction 800ADB2F 00??
Rebound Flying Attack 800ADCDF 00??
Apron Kick to Inside 800AD46F 00??
Apron Kick to Outside 800AD493 00??
Weak Grapple from Apron 800ACABB 00??
Strong Grapple from Apron 800ACADF 00??
Special Grapple from Apron 800ACB03 00??
Reverse Grapple to Apron 800ACA97 00??
Flying Attack to Outside 800ADBE3 00??
Running Flying Attack to Outside 800ADC07 00??
Flying Attack to Standing Opponent Inside 800ADC2B 00??
Flying Attack to Laying Opponent Inside 800ADC4F 00??
Flying Attack to Standing Opponent Inside Special 800ADC73 00??
Irish Whip Attack 800AD29B 00??
Weak Irish Whip Grapple Tap A 800AC203 00??
Weak Irish Whip Grapple Hold A 800AC24B 00??
Strong Irish Whip Grapple Tap A 800AC293 00??
Strong Irish Whip Grapple Hold A 800AC2DB 00??
Special Irish Whip Grapple 800AC323 00??

NOTE: Values for spirit gained: 00-64, 00 means no spirit gained,
64 means maximum spirit gained. Experimentation is required to find
values that are suitable for your use. These codes work for whoever
is in the Player 1 slot.

SPIRIT DRAINED MODIFIERS

Front Weak Grapple A 800AB5EC 00??
Front Weak Grapple A & Left or Right 800AB610 00??
Front Weak Grapple A & Up 800AB634 00??
Front Weak Grapple A & Down 800AB658 00??
Front Weak Grapple B 800AB67C 00??
Front Weak Grapple B & Left or Right 800AB730 00??
Front Weak Grapple B & Up 800AB7E4 00??
Front Weak Grapple B & Down 800AB898 00??
Front Strong Grapple A 800AB94C 00??
Front Strong Grapple A & Left or Right 800ABA00 00??
Front Strong Grapple A & Up 800ABAB4 00??
Front Strong Grapple A & Down 800ABB68 00??
Front Strong Grapple B 800ABC1C 00??
Front Strong Grapple B & Left or Right 800ABCD0 00??
Front Strong Grapple B & Up 800ABD84 00??
Front Strong Grapple B & Down 800ABE38 00??
Front Special Grapple 800ABFA0 00??
Back Weak Grapple A 800AC00C 00??
Back Weak Grapple A & Any Direction 800AC030 00??
Back Weak Grapple B 800AC054 00??
Back Weak Grapple B & Any Direction 800AC078 00??
Back Strong Grapple A 800AC09C 00??
Back Strong Grapple A & Any Direction 800AC0C0 00??
Back Strong Grapple B 800AC0E4 00??
Back Strong Grapple B & Any Direction 800AC108 00??
Back Special Grapple 800AC12C 00??
Weak Arm Striking B 800ACDF8 00??
Weak Arm Striking B + Any Direction 800ACE1C 00??
Weak Leg Striking B 800ACE40 00??
Weak Leg Striking B + Any Direction 800ACE64 00??
Strong Striking B 800ACFF0 00??
Strong Striking B + Any Direction 800AD038 00??
Strong Striking A + B Any Direction 800AD080 00??
Recovering Attack B 800AD44C-00??
Weak Running Attack B 800AD0C8 00??
Weak Running Attack A + B 800AD110 00??
Strong Running Attack B + Any Direction 800AD158 00??
Strong Running Attack A + B + Any Direction 800AD1A0 00??
Running Front Grapple 800AC468 00??
Running Back Grapple 800AC48C 00??
Running Ground Attack(Face Up) 800AD374 00??
Running Ground Attack(Face Down) 800AD398 00??
Running Ground Attack(Sitting Up) 800AD404 00??
Running Ground Attack(Sitting Down) 800AD428 00??
Upper Body Submission(Face Up) 800AE310 00??
Upper Body Submission(Face Down) 800AE334 00??
Upper Body Submission(Sitting Up) 800AE3A0 00??
Upper Body Submission(Sitting Down) 800AE3C4 00??
Upper Body Submission(Face Up Special) 800AE214 00??
Upper Body Submission(Face Down Special) 800ACBB8 00??
Lower Body Submission(Face Up) 800AD788 00??
Lower Body Submission(Face Down) 800AD7D0 00??
Lower Body Submission(Face Up Special) 800AE25C 00??
Lower Body Submission(Face Down Special) 800AE280 00??
Turnbuckle Attack B 800ACE88 00??
Turnbuckle Attack B + Any Direction 800ACEAC 00??
Running Turnbuckle Attack B 800AD1E8 00??
Running Turnbuckle Attack A + B 800AD230 00??
Tree of Woe Attack B 800ACED0 00??
Tree of Woe Attack B + Any Direction 800ACEF4 00??
Running Tree of Woe Attack 800AD278 00??
Front Weak Turnbuckle Grapple A 800AC4F8 00??
Front Weak Turnbuckle Grapple B 800AC5AC 00??
Front Strong Turnbuckle Grapple A 800AC660 00??
Front Strong Turnbuckle Grapple B 800AC714 00??
Front Special Turnbuckle Grapple 800AC7C8 00??
Back Weak Turnbuckle Grapple A 800AC810 00??
Back Weak Turnbuckle Grapple B 800AC858 00??
Back Strong Turnbuckle Grapple A 800AC8A0 00??
Back Strong Turnbuckle Grapple B 800AC8E8 00??
Back Special Turnbuckle Grapple 800AC930 00??
Front Corner Counter 800AC99C 00??
Back Corner Counter 800AC9C0 00??
Flying Attack to Standing Opponent 800AD9C8 00??
Flying Attack to Standing Opponent Outside 800ADAC4 00??
Flying Attack to Standing Opponent Special 800AD9EC 00??
Flying Attack to Laying Opponent 800ADA7C 00??
Flying Attack to Laying Opponent Outside 800ADAE8 00??
Flying Attack to Laying Opponent Special 800ADAA0 00??
Turnbuckle Inside Attack 800ADBC0 00??
Weak Grapple to Apron 800ACA2C 00??
Strong Grapple to Apron 800ACA50 00??
Special Grapple to Apron 800ACA74 00??
Reverse Grapple from Apron 800ACB28 00??
Rope Inside Attack 800ADB9C 00??
Flying Attack to Outside 800ADB78 00??
Running Diving Attack A 800ADB0C 00??
Running Diving Attack A + Any Direction 800ADB30 00??
Rebound Flying Attack 800ADCE0 00??
Apron Kick to Inside 800AD470 00??
Apron Kick to Outside 800AD494 00??
Weak Grapple from Apron 800ACABC 00??
Strong Grapple from Apron 800ACAE0 00??
Special Grapple from Apron 800ACB04 00??
Reverse Grapple to Apron 800ACA98 00??
Flying Attack to Outside 800ADBE4 00??
Running Flying Attack to Outside 800ADC08 00??
Flying Attack to Standing Opponent Inside 800ADC2C 00??
Flying Attack to Laying Opponent Inside 800ADC50 00??
Flying Attack to Standing Opponent Inside Special 800ADC74 00??
Irish Whip Attack 800AD29C 00??
Weak Irish Whip Grapple Tap A 800AC204 00??
Weak Irish Whip Grapple Hold A 800AC24C 00??
Strong Irish Whip Grapple Tap A 800AC294 00??
Strong Irish Whip Grapple Hold A 800AC2DC 00??
Special Irish Whip Grapple 800AC324 00??

NOTE: Values for spirit drained: 9A-FF, FF means no spirit drained,
9A means maximum spirit drained. Experimentation is required to find
values that are suitable for your use. These codes work for whoever
is in the Player 1 slot.

BLOOD PROBABILITY MODIFIERS

Front Weak Grapple A 800AB5ED 00??
Front Weak Grapple A & Left or Right 800AB611 00??
Front Weak Grapple A & Up 800AB635 00??
Front Weak Grapple A & Down 800AB659 00??
Front Weak Grapple B 800AB67D 00??
Front Weak Grapple B & Left or Right 800AB731 00??
Front Weak Grapple B & Up 800AB7E5 00??
Front Weak Grapple B & Down 800AB899 00??
Front Strong Grapple A 800AB94D 00??
Front Strong Grapple A & Left or Right 800ABA01 00??
Front Strong Grapple A & Up 800ABAB5 00??
Front Strong Grapple A & Down 800ABB69 00??
Front Strong Grapple B 800ABC1D 00??
Front Strong Grapple B & Left or Right 800ABCD1 00??
Front Strong Grapple B & Up 800ABD85 00??
Front Strong Grapple B & Down 800ABE39 00??
Front Special Grapple 800ABFA1 00??
Back Weak Grapple A 800AC00D 00??
Back Weak Grapple A & Any Direction 800AC031 00??
Back Weak Grapple B 800AC055 00??
Back Weak Grapple B & Any Direction 800AC079 00??
Back Strong Grapple A 800AC09D 00??
Back Strong Grapple A & Any Direction 800AC0C1 00??
Back Strong Grapple B 800AC0E5 00??
Back Strong Grapple B & Any Direction 800AC109 00??
Back Special Grapple 800AC12D 00??
Weak Arm Striking B 800ACDF9 00??
Weak Arm Striking B + Any Direction 800ACE1D 00??
Weak Leg Striking B 800ACE41 00??
Weak Leg Striking B + Any Direction 800ACE65 00??
Strong Striking B 800ACFF1 00??
Strong Striking B + Any Direction 800AD039 00??
Strong Striking A + B Any Direction 800AD081 00??
Recovering Attack B 800AD44D-00??
Weak Running Attack B 800AD0C9 00??
Weak Running Attack A + B 800AD111 00??
Strong Running Attack B + Any Direction 800AD159 00??
Strong Running Attack A + B + Any Direction 800AD1A1 00??
Running Front Grapple 800AC469 00??
Running Back Grapple 800AC48D 00??
Running Ground Attack(Face Up) 800AD375 00??
Running Ground Attack(Face Down) 800AD399 00??
Running Ground Attack(Sitting Up) 800AD405 00??
Running Ground Attack(Sitting Down) 800AD429 00??
Upper Body Submission(Face Up) 800AE311 00??
Upper Body Submission(Face Down) 800AE335 00??
Upper Body Submission(Sitting Up) 800AE3A1 00??
Upper Body Submission(Sitting Down) 800AE3C5 00??
Upper Body Submission(Face Up Special) 800AE215 00??
Upper Body Submission(Face Down Special) 800ACBB9 00??
Lower Body Submission(Face Up) 800AD789 00??
Lower Body Submission(Face Down) 800AD7D1 00??
Lower Body Submission(Face Up Special) 800AE25D 00??
Lower Body Submission(Face Down Special) 800AE281 00??
Turnbuckle Attack B 800ACE89 00??
Turnbuckle Attack B + Any Direction 800ACEAD 00??
Running Turnbuckle Attack B 800AD1E9 00??
Running Turnbuckle Attack A + B 800AD231 00??
Tree of Woe Attack B 800ACED1 00??
Tree of Woe Attack B + Any Direction 800ACEF5 00??
Running Tree of Woe Attack 800AD279 00??
Front Weak Turnbuckle Grapple A 800AC4F9 00??
Front Weak Turnbuckle Grapple B 800AC5AD 00??
Front Strong Turnbuckle Grapple A 800AC661 00??
Front Strong Turnbuckle Grapple B 800AC715 00??
Front Special Turnbuckle Grapple 800AC7C9 00??
Back Weak Turnbuckle Grapple A 800AC811 00??
Back Weak Turnbuckle Grapple B 800AC859 00??
Back Strong Turnbuckle Grapple A 800AC8A1 00??
Back Strong Turnbuckle Grapple B 800AC8E9 00??
Back Special Turnbuckle Grapple 800AC931 00??
Front Corner Counter 800AC99D 00??
Back Corner Counter 800AC9C1 00??
Flying Attack to Standing Opponent 800AD9C9 00??
Flying Attack to Standing Opponent Outside 800ADAC5 00??
Flying Attack to Standing Opponent Special 800AD9ED 00??
Flying Attack to Laying Opponent 800ADA7D 00??
Flying Attack to Laying Opponent Outside 800ADAE9 00??
Flying Attack to Laying Opponent Special 800ADAA1 00??
Turnbuckle Inside Attack 800ADBC1 00??
Weak Grapple to Apron 800ACA2D 00??
Strong Grapple to Apron 800ACA51 00??
Special Grapple to Apron 800ACA75 00??
Reverse Grapple from Apron 800ACB29 00??
Rope Inside Attack 800ADB9D 00??
Flying Attack to Outside 800ADB79 00??
Running Diving Attack A 800ADB0D 00??
Running Diving Attack A + Any Direction 800ADB31 00??
Rebound Flying Attack 800ADCE1 00??
Apron Kick to Inside 800AD471 00??
Apron Kick to Outside 800AD495 00??
Weak Grapple from Apron 800ACABD 00??
Strong Grapple from Apron 800ACAE1 00??
Special Grapple from Apron 800ACB05 00??
Reverse Grapple to Apron 800ACA99 00??
Flying Attack to Outside 800ADBE5 00??
Running Flying Attack to Outside 800ADC09 00??
Flying Attack to Standing Opponent Inside 800ADC2D 00??
Flying Attack to Laying Opponent Inside 800ADC51 00??
Flying Attack to Standing Opponent Inside Special 800ADC75 00??
Irish Whip Attack 800AD29D 00??
Weak Irish Whip Grapple Tap A 800AC205 00??
Weak Irish Whip Grapple Hold A 800AC24D 00??
Strong Irish Whip Grapple Tap A 800AC295 00??
Strong Irish Whip Grapple Hold A 800AC2DD 00??
Special Irish Whip Grapple 800AC325 00??

NOTE: Values for probability of bleeding.These codes apply to whoever
is in the player one slot.
09- Very High
07- High
05 - Medium
03 - Low
01 - Very Low
00 - Not possible

KNOCK OUT PROBABILITY MODIFIERS

Front Weak Grapple A 800AB5EF 00??
Front Weak Grapple A & Left or Right 800AB612 00??
Front Weak Grapple A & Up 800AB636 00??
Front Weak Grapple A & Down 800AB65A 00??
Front Weak Grapple B 800AB67E 00??
Front Weak Grapple B & Left or Right 800AB732 00??
Front Weak Grapple B & Up 800AB7E6 00??
Front Weak Grapple B & Down 800AB89A 00??
Front Strong Grapple A 800AB94E 00??
Front Strong Grapple A & Left or Right 800ABA02 00??
Front Strong Grapple A & Up 800ABAB6 00??
Front Strong Grapple A & Down 800ABB6A 00??
Front Strong Grapple B 800ABC1E 00??
Front Strong Grapple B & Left or Right 800ABCD2 00??
Front Strong Grapple B & Up 800ABD86 00??
Front Strong Grapple B & Down 800ABE3A 00??
Front Special Grapple 800ABFA2 00??
Back Weak Grapple A 800AC00C 00??
Back Weak Grapple A & Any Direction 800AC032 00??
Back Weak Grapple B 800AC056 00??
Back Weak Grapple B & Any Direction 800AC07A 00??
Back Strong Grapple A 800AC09E 00??
Back Strong Grapple A & Any Direction 800AC0C2 00??
Back Strong Grapple B 800AC0E6 00??
Back Strong Grapple B & Any Direction 800AC10A 00??
Back Special Grapple 800AC12E 00??
Weak Arm Striking B 800ACDFA 00??
Weak Arm Striking B + Any Direction 800ACE1E 00??
Weak Leg Striking B 800ACE42 00??
Weak Leg Striking B + Any Direction 800ACE66 00??
Strong Striking B 800ACFF2 00??
Strong Striking B + Any Direction 800AD03A 00??
Strong Striking A + B Any Direction 800AD082 00??
Recovering Attack B 800AD44E-00??
Weak Running Attack B 800AD0CA 00??
Weak Running Attack A + B 800AD112 00??
Strong Running Attack B + Any Direction 800AD15A 00??
Strong Running Attack A + B + Any Direction 800AD1A2 00??
Running Front Grapple 800AC46A 00??
Running Back Grapple 800AC48E 00??
Running Ground Attack(Face Up) 800AD376 00??
Running Ground Attack(Face Down) 800AD39A 00??
Running Ground Attack(Sitting Up) 800AD406 00??
Running Ground Attack(Sitting Down) 800AD42A 00??
Upper Body Submission(Face Up) 800AE312 00??
Upper Body Submission(Face Down) 800AE336 00??
Upper Body Submission(Sitting Up) 800AE3A2 00??
Upper Body Submission(Sitting Down) 800AE3C6 00??
Upper Body Submission(Face Up Special) 800AE216 00??
Upper Body Submission(Face Down Special) 800ACBBA 00??
Lower Body Submission(Face Up) 800AD78A 00??
Lower Body Submission(Face Down) 800AD7D2 00??
Lower Body Submission(Face Up Special) 800AE25E 00??
Lower Body Submission(Face Down Special) 800AE282 00??
Turnbuckle Attack B 800ACE8A 00??
Turnbuckle Attack B + Any Direction 800ACEAE 00??
Running Turnbuckle Attack B 800AD1EA 00??
Running Turnbuckle Attack A + B 800AD232 00??
Tree of Woe Attack B 800ACED2 00??
Tree of Woe Attack B + Any Direction 800ACEF6 00??
Running Tree of Woe Attack 800AD27A 00??
Front Weak Turnbuckle Grapple A 800AC4FA 00??
Front Weak Turnbuckle Grapple B 800AC5AE 00??
Front Strong Turnbuckle Grapple A 800AC662 00??
Front Strong Turnbuckle Grapple B 800AC716 00??
Front Special Turnbuckle Grapple 800AC7CA 00??
Back Weak Turnbuckle Grapple A 800AC812 00??
Back Weak Turnbuckle Grapple B 800AC85A 00??
Back Strong Turnbuckle Grapple A 800AC8A2 00??
Back Strong Turnbuckle Grapple B 800AC8EA 00??
Back Special Turnbuckle Grapple 800AC932 00??
Front Corner Counter 800AC99E 00??
Back Corner Counter 800AC9C2 00??
Flying Attack to Standing Opponent 800AD9CA 00??
Flying Attack to Standing Opponent Outside 800ADAC6 00??
Flying Attack to Standing Opponent Special 800AD9EE 00??
Flying Attack to Laying Opponent 800ADA7E 00??
Flying Attack to Laying Opponent Outside 800ADAEA 00??
Flying Attack to Laying Opponent Special 800ADAA2 00??
Turnbuckle Inside Attack 800ADBC2 00??
Weak Grapple to Apron 800ACA2E 00??
Strong Grapple to Apron 800ACA52 00??
Special Grapple to Apron 800ACA76 00??
Reverse Grapple from Apron 800ACB2A 00??
Rope Inside Attack 800ADB9E 00??
Flying Attack to Outside 800ADB7A 00??
Running Diving Attack A 800ADB0E 00??
Running Diving Attack A + Any Direction 800ADB32 00??
Rebound Flying Attack 800ADCE2 00??
Apron Kick to Inside 800AD472 00??
Apron Kick to Outside 800AD496 00??
Weak Grapple from Apron 800ACABE 00??
Strong Grapple from Apron 800ACAE2 00??
Special Grapple from Apron 800ACB06 00??
Reverse Grapple to Apron 800ACA9A 00??
Flying Attack to Outside 800ADBE6 00??
Running Flying Attack to Outside 800ADC0A 00??
Flying Attack to Standing Opponent Inside 800ADC2E 00??
Flying Attack to Laying Opponent Inside 800ADC52 00??
Flying Attack to Standing Opponent Inside Special 800ADC76 00??
Irish Whip Attack 800AD29E 00??
Weak Irish Whip Grapple Tap A 800AC206 00??
Weak Irish Whip Grapple Hold A 800AC24E 00??
Strong Irish Whip Grapple Tap A 800AC296 00??
Strong Irish Whip Grapple Hold A 800AC2DE 00??
Special Irish Whip Grapple 800AC326 00??

NOTE: Values for probability of knock out.
05 - High
03 - Medium
01 - Low
00 - Not possible
These codes work for whoever is in the Player 1 slot.

WEAPON MODIFIERS

Bat, Hold A
1. 800A84A6 00?? (0A)
2. 800A84A7 00?? (01)
3. 800A84A8 00?? (FD)
4. 800A84A9 00?? (01)
5. 800A84AA 00?? (00)

Bat, Running
1. 800A84CA 00?? (0A)
2. 800A84CB 00?? (01)
3. 800A84CC 00?? (FE)
4. 800A84CD 00?? (00)
5. 800A84CE 00?? (00)

Bat, Ground
1. 800A84EE 00?? (06)
2. 800A84EF 00?? (00)
3. 800A84F0 00?? (FF)
4. 800A84F1 00?? (00)
5. 800A84F2 00?? (00)

Bat, Throwing
1. 800A8512 00?? (06)
2. 800A8513 00?? (00)
3. 800A8514 00?? (FF)
4. 800A8515 00?? (00)
5. 800A8516 00?? (00)

Sledgehammer, Hold A
1. 800A855A 00?? (18)
2. 800A855B 00?? (01)
3. 800A855C 00?? (FB)
4. 800A855D 00?? (03)
5. 800A855E 00?? (00)

Sledgehammer, Running
1. 800A857E 00?? (14)
2. 800A857F 00?? (01)
3. 800A8580 00?? (FE)
4. 800A8581 00?? (01)
5. 800A8582 00?? (00)

Sledgehammer, Ground
1. 800A85A2 00?? (08)
2. 800A85A3 00?? (00)
3. 800A85A4 00?? (FE)
4. 800A85A5 00?? (01)
5. 800A85A6 00?? (00)

Sledgehammer, Throwing
1. 800A85C6 00?? (0A)
2. 800A85C7 00?? (00)
3. 800A85C8 00?? (FF)
4. 800A85C9 00?? (00)
5. 800A85CA 00?? (00)

Nightstick, Hold A
1. 800A860E 00?? (0A)
2. 800A860F 00?? (01)
3. 800A8610 00?? (FD)
4. 800A8611 00?? (01)
5. 800A8612 00?? (00)

Nightstick, Running
1. 800A8632 00?? (0A)
2. 800A8633 00?? (01)
3. 800A8634 00?? (FE)
4. 800A8635 00?? (00)
5. 800A8636 00?? (00)

Nightstick, Ground
1. 800A8656 00?? (06)
2. 800A8657 00?? (00)
3. 800A8658 00?? (FF)
4. 800A8659 00?? (00)
5. 800A865A 00?? (00)

Nightstick, Throwing
1. 800A867A 00?? (06)
2. 800A867B 00?? (00)
3. 800A867C 00?? (FF)
4. 800A867D 00?? (00)
5. 800A867E 00?? (00)

Barb wire 2x4 , Hold A
1. 800A86C2 00?? (14)
2. 800A86C3 00?? (01)
3. 800A86C4 00?? (FB)
4. 800A86C5 00?? (05)
5. 800A86C6 00?? (00)

Barb wire 2x4 , Running
1. 800A86E6 00?? (10)
2. 800A86E7 00?? (01)
3. 800A86E8 00?? (FD)
4. 800A86E9 00?? (03)
5. 800A86EA 00?? (00)

Barb wire 2x4 , Ground
1. 800A870A 00?? (08)
2. 800A870B 00?? (00)
3. 800A870C 00?? (FE)
4. 800A870D 00?? (02)
5. 800A870E 00?? (00)

Barb wire 2x4 , Throwing
1. 800A872E 00?? (0E)
2. 800A872F 00?? (00)
3. 800A8730 00?? (FE)
4. 800A8731 00?? (02)
5. 800A8732 00?? (00)

2x4, Hold A
1. 800A8776 00?? (0C)
2. 800A8777 00?? (01)
3. 800A8778 00?? (FD)
4. 800A8779 00?? (01)
5. 800A877A 00?? (00)

2x4, Running attack
1. 800A879A 00?? (0A)
2. 800A879B 00?? (01)
3. 800A879C 00?? (FE)
4. 800A879D 00?? (00)
5. 800A879E 00?? (00)

2x4, Ground attack
1. 800A87BE 00?? (06)
2. 800A87BF 00?? (00)
3. 800A87CO 00?? (FF)
4. 800A87C1 00?? (00)
5. 800A87C2 00?? (00)

2x4, Throwing attack
1. 800A87E2 00?? (08)
2. 800A87E3 00?? (00)
3. 800A87E4 00?? (FF)
4. 800A87E5 00?? (00)
5. 800A87E6 00?? (00)

Kendo Stick, Hold A
1. 800A882A 00?? (0A)
2. 800A882B 00?? (01)
3. 800A882C 00?? (FD)
4. 800A882D 00?? (01)
5. 800A882E 00?? (00)

Kendo Stick, Running
1. 800A8846 00?? (0A)
2. 800A8847 00?? (01)
3. 800A8848 00?? (FE)
4. 800A8849 00?? (00)
5. 800A884A 00?? (00)

Kendo Stick, Ground
1. 800A8872 00?? (06)
2. 800A8873 00?? (00)
3. 800A8874 00?? (FF)
4. 800A8875 00?? (00)
5. 800A8876 00?? (00)

Kendo Stick, Throwing
1. 800A8896 00?? (06)
2. 800A8897 00?? (00)
3. 800A8898 00?? (FF)
4. 800A8899 00?? (00)
5. 800A889A 00?? (00)

Pool Stick, Hold A
1. 800A88DE 00?? (0A)
2. 800A88DF 00?? (01)
3. 800A88E0 00?? (FD)
4. 800A88E1 00?? (01)
5. 800A88E2 00?? (00)

Pool Stick, Running
1. 800A8902 00?? (0A)
2. 800A8903 00?? (01)
3. 800A8904 00?? (FE)
4. 800A8905 00?? (00)
5. 800A8906 00?? (00)

Pool Stick, Ground
1. 800A8926 00?? (06)
2. 800A8927 00?? (00)
3. 800A8928 00?? (FF)
4. 800A8929 00?? (00)
5. 800A892A 00?? (00)

Pool Stick, Throwing
1. 800A894A 00?? (06)
2. 800A894B 00?? (00)
3. 800A894C 00?? (FF)
4. 800A894D 00?? (00)
5. 800A894E 00?? (00)

Microphone, Hold A
1. 800A8992 00?? (06)
2. 800A8993 00?? (01)
3. 800A8994 00?? (FD)
4. 800A8995 00?? (01)
5. 800A8996 00?? (00)

Microphone, Running
1. 800A89B6 00?? (06)
2. 800A89B7 00?? (01)
3. 800A89B8 00?? (FE)
4. 800A89B9 00?? (00)
5. 800A89BA 00?? (00)

Microphone, Ground
1. 800A89DA 00?? (03)
2. 800A89DB 00?? (00)
3. 800A89DC 00?? (FF)
4. 800A89DD 00?? (00)
5. 800A89DE 00?? (00)

Microphone, Throwing
1. 800A89FE 00?? (06)
2. 800A89FF 00?? (00)
3. 800A8A00 00?? (FF)
4. 800A8A01 00?? (00)
5. 800A8A02 00?? (00)

Head, Hold A
1. 800A8A46 00?? (06)
2. 800A8A47 00?? (01)
3. 800A8A48 00?? (FB)
4. 800A8A49 00?? (00)
5. 800A8A4A 00?? (00)

Head, Running
1. 800A8A6A 00?? (06)
2. 800A8A6B 00?? (01)
3. 800A8A6C 00?? (FD)
4. 800A8A6D 00?? (00)
5. 800A8A6E 00?? (00)

Head, Ground
1. 800A8A8E 00?? (03)
2. 800A8A8F 00?? (00)
3. 800A8A90 00?? (FE)
4. 800A8A91 00?? (00)
5. 800A8A92 00?? (00)

Head, Throwing
1. 800A8AB2 00?? (06)
2. 800A8AB3 00?? (00)
3. 800A8AB4 00?? (FE)
4. 800A8AB5 00?? (00)
5. 800A8AB6 00?? (00)

Water Bottle, Hold A
1. 800A8AFA 00?? (06)
2. 800A8AFB 00?? (01)
3. 800A8AFC 00?? (FD)
4. 800A8AFD 00?? (00)
5. 800A8AFE 00?? (00)

Water Bottle, Running
1. 800A8B1E 00?? (06)
2. 800A8B1F 00?? (01)
3. 800A8B20 00?? (FE)
4. 800A8B21 00?? (00)
5. 800A8B22 00?? (00)

Water Bottle, Ground
1. 800A8B42 00?? (03)
2. 800A8B43 00?? (00)
3. 800A8B44 00?? (FF)
4. 800A8B45 00?? (00)
5. 800A8B46 00?? (00)

Water Bottle, Throwing
1. 800A8B66 00?? (06)
2. 800A8B67 00?? (00)
3. 800A8B68 00?? (FF)
4. 800A8B69 00?? (00)
5. 800A8B6A 00?? (00)

Roses, Hold A
1. 800A8BAE 00?? (0A)
2. 800A8BAF 00?? (01)
3. 800A8BB0 00?? (FD)
4. 800A8BB1 00?? (02)
5. 800A8BB2 00?? (00)

Roses, Running
1. 800A8BD2 00?? (0A)
2. 800A8BD3 00?? (01)
3. 800A8BD4 00?? (FE)
4. 800A8BD5 00?? (00)
5. 800A8BD6 00?? (00)

Roses, Ground
1. 800A8BF6 00?? (06)
2. 800A8BF7 00?? (00)
3. 800A8BF8 00?? (FF)
4. 800A8BF9 00?? (00)
5. 800A8BFA 00?? (00)

Roses, Throwing
1. 800A8C1A 00?? (08)
2. 800A8C1B 00?? (00)
3. 800A8C1C 00?? (FF)
4. 800A8C1D 00?? (00)
5. 800A8C1E 00?? (00)

Chair, Hold A
1. 800A8C62 00?? (0A)
2. 800A8C63 00?? (01)
3. 800A8C64 00?? (FD)
4. 800A8C65 00?? (01)
5. 800A8C66 00?? (00)

Chair, Running
1. 800A8C86 00?? (0A)
2. 800A8C87 00?? (01)
3. 800A8C88 00?? (FE)
4. 800A8C89 00?? (00)
5. 800A8C8A 00?? (00)

Chair, Ground
1. 800A8CAA 00?? (06)
2. 800A8CAB 00?? (00)
3. 800A8CAC 00?? (FF)
4. 800A8CAD 00?? (00)
5. 800A8CAE 00?? (00)

Chair, Throwing
1. 800A8CCE 00?? (08)
2. 800A8CCF 00?? (00)
3. 800A8CD0 00?? (FF)
4. 800A8CD1 00?? (00)
5. 800A8CD2 00?? (00)

Table Piece, Hold A
1. 800A8D16 00?? (0A)
2. 800A8D17 00?? (01)
3. 800A8D18 00?? (FD)
4. 800A8D19 00?? (02)
5. 800A8D1A 00?? (00)

Table Piece, Running
1. 800A8D3A 00?? (0A)
2. 800A8D3B 00?? (01)
3. 800A8D3C 00?? (FE)
4. 800A8D3D 00?? (00)
5. 800A8D3E 00?? (00)

Table Piece, Ground
1. 800A8D56 00?? (06)
2. 800A8D57 00?? (00)
3. 800A8D58 00?? (FF)
4. 800A8D59 00?? (00)
5. 800A8D5A 00?? (00)

Table Piece, Throwing
1. 800A8D82 00?? (08)
2. 800A8D83 00?? (00)
3. 800A8D84 00?? (FF)
4. 800A8D85 00?? (00)
5. 800A8D86 00?? (00)

Cheese Hat, Hold A
1. 800A8DCA 00?? (08)
2. 800A8DCB 00?? (01)
3. 800A8DCC 00?? (FB)
4. 800A8DCD 00?? (01)
5. 800A8DCE 00?? (00)

Cheese Hat, Running
1. 800A8DEE 00?? (08)
2. 800A8DEF 00?? (01)
3. 800A8DF0 00?? (FD)
4. 800A8DF1 00?? (00)
5. 800A8DF2 00?? (00)

Cheese Hat, Ground
1. 800A8E12 00?? (04)
2. 800A8E13 00?? (00)
3. 800A8E14 00?? (FE)
4. 800A8E15 00?? (00)
5. 800A8E16 00?? (00)

Cheese Hat, Throwing
1. 800A8E36 00?? (06)
2. 800A8E37 00?? (00)
3. 800A8E38 00?? (FE)
4. 800A8E39 00?? (00)
5. 800A8E3A 00?? (00)

Brief Case, Hold A
1. 800A8E7E 00?? (0A)
2. 800A8E7F 00?? (01)
3. 800A8E80 00?? (FD)
4. 800A8E81 00?? (01)
5. 800A8E82 00?? (00)

Brief Case, Running
1. 800A8EA2 00?? (0A)
2. 800A8EA3 00?? (01)
3. 800A8EA4 00?? (FE)
4. 800A8EA5 00?? (00)
5. 800A8EA6 00?? (00)

Brief Case, Ground
1. 800A8EC6 00?? (06)
2. 800A8EC7 00?? (00)
3. 800A8EC8 00?? (FF)
4. 800A8EC9 00?? (00)
5. 800A8ECA 00?? (00)

Brief Case, Throwing
1. 800A8EEA 00?? (08)
2. 800A8EEB 00?? (00)
3. 800A8EEC 00?? (FF)
4. 800A8EED 00?? (00)
5. 800A8EEE 00?? (00)

Foam Finger, Hold A
1. 800A8F32 00?? (0A)
2. 800A8F33 00?? (04)
3. 800A8F34 00?? (FC)
4. 800A8F35 00?? (02)
5. 800A8F36 00?? (00)

Foam Finger, Running
1. 800A8F56 00?? (0A)
2. 800A8F57 00?? (03)
3. 800A8F58 00?? (FD)
4. 800A8F59 00?? (01)
5. 800A8F5A 00?? (00)

Foam Finger, Ground
1. 800A8F7A 00?? (06)
2. 800A8F7B 00?? (00)
3. 800A8F7C 00?? (FF)
4. 800A8F7D 00?? (00)
5. 800A8F7E 00?? (00)

Foam Finger, Throwing
1. 800A8F9E 00?? (08)
2. 800A8F9F 00?? (00)
3. 800A8FA0 00?? (FF)
4. 800A8FA1 00?? (00)
5. 800A8FA2 00?? (00)

Foam Bull, Tap A
1. 800A8FC2 00?? (08)
2. 800A8FC3 00?? (03)
3. 800A8FC4 00?? (FD)
4. 800A8FC5 00?? (01)
5. 800A8FC6 00?? (00)

Foam Bull, Hold A
1. 800A8FE6 00?? (0A)
2. 800A8FE7 00?? (04)
3. 800A8FE8 00?? (FC)
4. 800A8FE9 00?? (02)
5. 800A8FEA 00?? (00)

Foam Bull, Running
1. 800A900A 00?? (0A)
2. 800A900B 00?? (03)
3. 800A900C 00?? (FD)
4. 800A900D 00?? (01)
5. 800A900E 00?? (00)

Foam Bull, Ground
1. 800A902E 00?? (06)
2. 800A902F 00?? (00)
3. 800A9030 00?? (FF)
4. 800A9031 00?? (00)
5. 800A9032 00?? (00)

Foam Bull, Throwing
1. 800A9052 00?? (08)
2. 800A9053 00?? (00)
3. 800A9054 00?? (FF)
4. 800A9055 00?? (00)
5. 800A9056 00?? (00)

Stop Sign, Hold A
1. 800A909A 00?? (0A)
2. 800A909B 00?? (01)
3. 800A909C 00?? (FD)
4. 800A909D 00?? (01)
5. 800A909E 00?? (00)

Stop Sign, Running
1. 800A90BE 00?? (0A)
2. 800A90BF 00?? (01)
3. 800A90CO 00?? (FE)
4. 800A90C1 00?? (00)
5. 800A90C2 00?? (00)

Stop Sign, Ground
1. 800A90E2 00?? (06)
2. 800A90E3 00?? (00)
3. 800A90E4 00?? (FF)
4. 800A90E5 00?? (00)
5. 800A90E6 00?? (00)

Stop Sign, Throwing
1. 800A9106 00?? (08)
2. 800A9107 00?? (00)
3. 800A9108 00?? (FF)
4. 800A9109 00?? (00)
5. 800A910A 00?? (00)

Trash Can, Hold A
1. 800A914E 00?? (0A)
2. 800A914F 00?? (01)
3. 800A9150 00?? (FD)
4. 800A9151 00?? (01)
5. 800A9152 00?? (00)

Trash Can, Running
1. 800A9172 00?? (0A)
2. 800A9173 00?? (01)
3. 800A9174 00?? (FE)
4. 800A9175 00?? (00)
5. 800A9176 00?? (00)

Trash Can, Ground
1. 800A9196 00?? (06)
2. 800A9197 00?? (00)
3. 800A9198 00?? (FF)
4. 800A9199 00?? (00)
5. 800A919A 00?? (00)

Trash Can, Throwing
1. 800A91BA 00?? (08)
2. 800A91BB 00?? (00)
3. 800A91BC 00?? (FF)
4. 800A91BD 00?? (00)
5. 800A91BE 00?? (00)

Ring Steps, Tap A
1. 800A91DE 00?? (08)
2. 800A91DF 00?? (01)
3. 800A91E0 00?? (FE)
4. 800A91E1 00?? (01)
5. 800A91E2 00?? (00)

Ring Steps, Hold A
1. 800A9202 00?? (0C)
2. 800A9203 00?? (01)
3. 800A9204 00?? (FD)
4. 800A9205 00?? (02)
5. 800A9206 00?? (00)

Ring Steps, Running
1. 800A9226 00?? (0A)
2. 800A9227 00?? (01)
3. 800A9228 00?? (FE)
4. 800A9229 00?? (01)
5. 800A922A 00?? (00)

Ring Steps, Ground
1. 800A924A 00?? (06)
2. 800A924B 00?? (00)
3. 800A924C 00?? (FF)
4. 800A924D 00?? (00)
5. 800A924E 00?? (00)

Ring Steps, Throwing
1. 800A926E 00?? (0C)
2. 800A926F 00?? (00)
3. 800A9270 00?? (FF)
4. 800A9271 00?? (00)
5. 800A9272 00?? (00)

Steve's Can, Tap A
1. 800A9292 00?? (08)
2. 800A9293 00?? (03)
3. 800A9294 00?? (FD)
4. 800A9295 00?? (02)
5. 800A9296 00?? (00)

Steve's Can, Hold A
1. 800A92B6 00?? (0C)
2. 800A92B7 00?? (04)
3. 800A92B8 00?? (FC)
4. 800A92B9 00?? (03)
5. 800A92BA 00?? (00)

Steve's Can, Running
1. 800A92DA 00?? (0A)
2. 800A92DB 00?? (03)
3. 800A92DC 00?? (FD)
4. 800A92DD 00?? (01)
5. 800A92DE 00?? (00)

Steve's Can, Ground
1. 800A92FE 00?? (06)
2. 800A92FF 00?? (00)
3. 800A9300 00?? (FF)
4. 800A9301 00?? (00)
5. 800A9302 00?? (00)

Steve's Can, Throwing
1. 800A9322 00?? (0C)
2. 800A9323 00?? (00)
3. 800A9324 00?? (FF)
4. 800A9325 00?? (00)
5. 800A9326 00?? (00)

The Rock Says, Tap A
1. 800A9346 00?? (08)
2. 800A9347 00?? (03)
3. 800A9348 00?? (FD)
4. 800A9349 00?? (02)
5. 800A934A 00?? (00)

The Rock Says, Hold A
1. 800A936A 00?? (0C)
2. 800A936B 00?? (04)
3. 800A936C 00?? (FC)
4. 800A936D 00?? (03)
5. 800A936E 00?? (00)

The Rock Says, Running
1. 800A938E 00?? (0A)
2. 800A938F 00?? (03)
3. 800A9390 00?? (FD)
4. 800A9391 00?? (01)
5. 800A9392 00?? (00)

The Rock Says, Ground
1. 800A93B2 00?? (06)
2. 800A93B3 00?? (00)
3. 800A93B4 00?? (FF)
4. 800A93B5 00?? (00)
5. 800A93B6 00?? (00)

The Rock Says, Throwing
1. 800A93D6 00?? (0C)
2. 800A93D7 00?? (00)
3. 800A93D8 00?? (FF)
4. 800A93D9 00?? (00)
5. 800A93DA 00?? (00)

Belt, Hold A
1. 800A941E 00?? (0A)
2. 800A941F 00?? (01)
3. 800A9420 00?? (FD)
4. 800A9421 00?? (01)
5. 800A9422 00?? (00)

Belt, Running
1. 800A9442 00?? (0A)
2. 800A9443 00?? (01)
3. 800A9444 00?? (FE)
4. 800A9445 00?? (00)
5. 800A9446 00?? (00)

Belt, Ground
1. 800A9466 00?? (06)
2. 800A9467 00?? (00)
3. 800A9468 00?? (FF)
4. 800A9469 00?? (00)
5. 800A946A 00?? (00)

Belt, Throwing
1. 800A948A 00?? (08)
2. 800A948B 00?? (00)
3. 800A948C 00?? (FF)
4. 800A948D 00?? (00)
5. 800A948E 00?? (00)

Ring Bell, Hold A
1. 800A94D2 00?? (0A)
2. 800A94D3 00?? (01)
3. 800A94D4 00?? (FD)
4. 800A94D5 00?? (03)
5. 800A94D6 00?? (00)

Ring Bell, Running
1. 800A94F6 00?? (0A)
2. 800A94F7 00?? (01)
3. 800A94F8 00?? (FE)
4. 800A94F9 00?? (01)
5. 800A94FA 00?? (00)

Ring Bell, Ground
1. 800A951A 00?? (06)
2. 800A951B 00?? (00)
3. 800A951C 00?? (FF)
4. 800A951D 00?? (00)
5. 800A951E 00?? (00)

Ring Bell, Throwing
1. 800A953E 00?? (08)
2. 800A953F 00?? (00)
3. 800A9540 00?? (FF)
4. 800A9541 00?? (00)
5. 800A9542 00?? (00)

Fire Extinguisher, Tap A
1. 800A9562 00?? (0A)
2. 800A9563 00?? (01)
3. 800A9564 00?? (FE)
4. 800A9565 00?? (01)
5. 800A9566 00?? (00)

Fire Extinguisher, Hold A
1. 800A9586 00?? (0E)
2. 800A9587 00?? (01)
3. 800A9588 00?? (FC)
4. 800A9589 00?? (02)
5. 800A958A 00?? (00)

Fire Extinguisher, Running
1. 800A95AA 00?? (0C)
2. 800A95AB 00?? (01)
3. 800A95AC 00?? (FE)
4. 800A95AD 00?? (01)
5. 800A95AE 00?? (00)

Fire Extinguisher, Ground
1. 800A95CE 00?? (06)
2. 800A95CF 00?? (00)
3. 800A95D0 00?? (FF)
4. 800A95D1 00?? (00)
5. 800A95D2 00?? (00)

Fire Extinguisher, Throwing
1. 800A95F2 00?? (0C)
2. 800A95F3 00?? (00)
3. 800A95F4 00?? (FD)
4. 800A95F5 00?? (00)
5. 800A95F6 00?? (00)

Ladder, Tap A
1. 800A9616 00?? (0A)
2. 800A9617 00?? (01)
3. 800A9618 00?? (FD)
4. 800A9619 00?? (01)
5. 800A961A 00?? (00)

Ladder, Hold A
1. 800A963A 00?? (14)
2. 800A963B 00?? (01)
3. 800A963C 00?? (FB)
4. 800A963D 00?? (01)
5. 800A963E 00?? (00)

Ladder, Running
1. 800A965E 00?? (12)
2. 800A965F 00?? (01)
3. 800A9660 00?? (FD)
4. 800A9661 00?? (00)
5. 800A9662 00?? (00)

Ladder, Ground
1. 800A9682 00?? (08)
2. 800A9683 00?? (00)
3. 800A9684 00?? (FE)
4. 800A9685 00?? (00)
5. 800A9686 00?? (00)

Note: the codes are in this format:
Weapon, Type of Attack
1= Damage (Default Value)
2= Spirit Gained (Default Value)
3= Spirit Drained (Default Value)
4= Blood Probability (Default Value)
5= K.O. Probability (Default Value)

Values for Damage:
S - 28
A -23
B - 1E
C - 19
D -14
E - 0F
F - 0A
G - 03, There are also damage values between the noted values,
for example, 08 is a damage value between G and F, and damage
ratings go beyond the S rating and the digit 28.

Values for Spirit Gained:
00-64, 00 being no spirit gained, and 64 being maximum spirit gained

Values for Spirit Drained:
FF-9A, FF being no spirit drained, and 9A being maximum spirit drained

Values for Blood Probability:
09- Very High
07- High
05 - Medium
03 - Low
01 - Very Low
00 - Not possible

Values for K.O. Probability:
05 - High
03 - Medium
01 - Low
00 - Not possible

Code Credits:

drgonzo7 - ALL
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