This was just a quick test to make sure we can alter moves/damage/stats based on what the last move/taunt performed was. In this case, I tested altering damage based on the last taunt performed:
D115B1CC 054B - Last taunt performed
800AB5EA 0030 - Damage for weak grapple A
In this case, after Triple H performed his taunt, his front weak A grapple's damage was altered significantly.
Use the short term memory found
HERE in order to get the activators you need.
For this code, I used Gonzo mods to alter the move slot's damage, which can be found
HERE.
These codes are also compatible with IRN mods, so if you want to completely change a move, not just the damage, you may do so. They should also work with animation splices. This would be good for Roman Reigns to "unlock" the Superman punch if he performed a certain taunt, ect.
One thing, though, you should also write codes in order to reset the damage after, or it will be change permanently.